ChaosCacheManager scrub in sequencer

Okay, I got it working. For whatever reason (probably because it’s an experimental system) my cache got corrupted and deleting the manager and even my geometry collections from the level and deleting the cache from my content browser fixed the issue. So if you have a problem like me where it should be working but isn’t, try that.

Here’s the easiest steps to get a Chaos Cache working in Sequencer.

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