chaos vehicle fps drop problem

thanks for the answer but still same :frowning: ,I changed the car to static mesh and tried again, but again, there is only the spline tracking code on the same car, nothing else. In fact, when I remove the cars, the fps is always constant between 95-100, but when it becomes a car, after 4-5 minutes, sometimes it drops to 50, sometimes it drops to 30, but it goes back up to 95.
(I assign the spline reference to the car I spawned inside an actor called spline path.)