sorry for jumping in @emil.je - but guys do we have a change to apply 50% clutch on axis or not? As far as I understand this post its just about clutch on/off - but not " a little bit of clutch " which you want on a rally game eg. Also going throught the chaos sources makes me go aaaaaaa - the clutchmodule.cpp looks promising - but I don’t know how to hook into that functionality as the clutch values are hardcoded… which I bang my head against the wall on so many times - idk why epic is doing this over and over again…or my C++ foo ist not strong enough maybe