Great information, thank you! I had created a basketball benchmark with PhysX and was able to get 2000 basketballs before slowing down but was only able to get about 600 with Chaos Physics.
Looking forward to all the new amazing things that are coming with UE5!
https://drive.google.com/drive/folders/1XTaibVEGMe_w0eA8S6sDDbQoEGbMTexm
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