I have a similar issue. I am using UE5.2 and World Composition. When I have the flag “Async Physics Tick Enabled” = true the game crashes 100% of the time as soon a level is unloaded containing such an actor.
I have a similar issue. I am using UE5.2 and World Composition. When I have the flag “Async Physics Tick Enabled” = true the game crashes 100% of the time as soon a level is unloaded containing such an actor.