Chaos Destruction Dataflow Advice and Best practice

dataflow creates fracture from sm, so you can name your sm accordingly. so how do you plan to use your gc in level? swap on hit or you directly place gc in level? i think dataflow is not bad if you keep chunks count low, dont think is performant runtime for large count. you could maybe try to create gc way you want and then use object state to control on hit..keep it maybe kinematic rather dynamic and swap to dynamic on hit or if damage threshold reached all chunks become dynamic and remove all anchors? sorry dont work on gc anymore, making my own destruction system so some stuff might have changed.