it looks like I can now use cloth asset on Mac in UE 5.5
The Problem is, even if I just create a new cloth asset and open it, it already gives me an error with LOD0 and invalid skeletal mesh.
I tried different exports from Marvelous Designer with USD but always no vets no tries
it shows nothing
normally it should has to show me UV/ patterns what I created
i also can’t import the use directly into the content browser
maybe its still not possible to use on Mac ?
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