Just tried this. You take less time just not saving and restarting the editor. I don’t think this plugin is useful for this problem. Probably is better to use this plugin that speed up the process for the workaround: Restart Unreal Editor | Fab
Just tried this. You take less time just not saving and restarting the editor. I don’t think this plugin is useful for this problem. Probably is better to use this plugin that speed up the process for the workaround: Restart Unreal Editor | Fab