Lmao, so you should basically plan out your ENTIRE development journey, because humans not only forget, but games in development evolve. Your approach isn’t possible, unless you’re creating a smaller sized game, or have a time machine. You can make any changes you want as long as you save ONLY the data table, close all tabs BUT leave the editor open
Press save, (Select DON’T SAVE! and tick all boxes.) Close the editor, re-open. You now have a modified data table/ struct with the original references intact. Been using this method for years. Lol. You ain’t gotta plan all of this nonsense out.
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