Aha! Good point.
I’ve added a Camera as a child component under the spring-arm so that the Pawn will select that. I’ll have a play but so far no luck with the spring arm. Camera movement and FoV change may have to do.
Aha! Good point.
I’ve added a Camera as a child component under the spring-arm so that the Pawn will select that. I’ll have a play but so far no luck with the spring arm. Camera movement and FoV change may have to do.