With skeletal merge it has always discarded the physicsassets for me
Doesn’t this only work for complex collisions? Isn’t it good for the physics bodies to have the proper phys material for when you only need simple collisions?
With skeletal merge it has always discarded the physicsassets for me
Doesn’t this only work for complex collisions? Isn’t it good for the physics bodies to have the proper phys material for when you only need simple collisions?