Hi, I just had this happen to me on 4.13.2 when I changed from UHierarchicalInstancedStaticMeshComponent to UInstancedStaticMeshComponent. BP that used this component are corrupted and need to be recreated.
Hi, I just had this happen to me on 4.13.2 when I changed from UHierarchicalInstancedStaticMeshComponent to UInstancedStaticMeshComponent. BP that used this component are corrupted and need to be recreated.