I parsed and put everything on Github pages if anyone needs quick access.
https://nerivec.github.io/old-ue4-wiki/
It’s not perfect but it retains the old formatting and having all pages in one index allows CTRL+F.
If you find any page that isn’t working properly, let me know or make a pull request on the repo.
As for Amanda’s request about stuff lacking in the official documentation, I’d say logging could use some love:
https://nerivec.github.io/old-ue4-wi…g-runtime.html
And all topics related to debugging really. It can make a big difference at the beginning to know just a couple of tricks the engine supports, to quickly see what’s going on at runtime.
I think animation nodes, skeletal controls, new-ish control rig and related could benefit from a few more docs too.
Let’s throw this in too: Dedicated Server Guide (Windows & Linux) - Old UE4 Wiki
Then of course gameplay abilities, their near-endless possibilities and the joys of tracking function calls…
https://nerivec.github.io/old-ue4-wiki/pages/gameplayabilities-and-you.html
GitHub - tranek/GASDocumentation: My understanding of Unreal Engine 4's GameplayAbilitySystem (thanks tranek by the way)
GitHub - tranek/GASShooter: Advanced FPS/TPS Sample Project for Unreal Engine 4's GameplayAbil
Thanks!
PS: The pages were parsed and cleaned up with a few lines of python if anyone wondered, leaving just the good stuff, including the linked images (organized by folder with same name as their page).