I would also like to express my disappointment with this decision. UE4 already has the issue of inadequate documentation and while the wiki was poorly organized and looked unprofessional, at least it was better than nothing. I think removing it is just going to leave people lost or force people to use archived copies of the wiki, as many search engines will still return the wiki as the top result. Don’t get me wrong, the quality of the wiki was poor, but as KristofMorva said it was the only place to find concise snippets of code showing how things worked.
As an example, something I often forget the syntax of is the dedicated server target C# file. When I search ue4 dedicated server, three of the four top results are now defunct wiki pages. I cannot find this information on docs, whether it is absent or hard to find.
The only docs page I find is this:
https://docs.unrealengine.com/en-US/…ver/index.html
which is not nearly as useful as
[A new, community-hosted Unreal Engine Wiki - Announcements and Releases - Unreal Engine Forums](A new, community-hosted Unreal Engine Wiki - Announcements and Releases - Unreal Engine Forums
https://wiki.unrealengine.com/Standa…dicated_Server
https://wiki.unrealengine.com/Dedica…er_Guide_Steam
I also think
https://docs.unrealengine.com/en-US/…tem/index.html
is less informative and is missing some details compared to
There are many more examples of this.
I think this content is useful as well, I could not find any other comprehensive docs on logging: A new, community-hosted Unreal Engine Wiki - Announcements and Releases - Unreal Engine Forums