Changes to the official Unreal Engine Wiki

The online learning platforms has been useful, as has been the documentation, but always if there has been a specific topic covered by Wiki, they’ve been very helpful. Even if the information is no longer completely correct, a lot of it can still work, and it’s always faster to get up to speed from some reference rather than none. I just recently used the wiki’s Replay System Tutorial along with the engine’s own Replay System documentation to implement one myself. I had to also use some Youtube video with information on how to implement the async loading screen to make the transitions smooth.

The point being is that sometimes the source code is rather obtuse to read and to better understand what I’m working on I use whatever material I can. The academy videos are useful, the documentation is useful, Youtube content is useful. So is, or was, the wiki. I can fully understand the desire to get rid of it, it wasn’t the best in terms of functionality, many of the articles were outdated, and nobody could add any new content for quite some time. At the same time, I don’t think the needs the wiki covered are catered by other sources, except for the occasional blog post to someone’s personal website on how they implemented X. I never directly searched anything from the wiki, but as it turns out, using search engines led me to the wiki pages every now and then.

If you can at least offer a data dump I’d be happy. It’s not like it was being updated for ages anyway. Or at least manage some search engine redirects to content in the docs that closely matches what the wiki page had. I’m guessing this thread will get a lot of hits for few days.