Change UI text color based on level

Ok that looks pretty good, you need to connect the get current level Node before the return node.
Then branch off the return value of the level name, if it is equal to “level1” set the selected color, if it is not, branch off the false execution and check if its equal to the next level etc.

Something like this maybe:

Hopefully this helps, let me know if you run in to trouble.
-SamuelB