@eldany.uy Thank you for your answer.
I’ve tried it, but the procedural mesh is on Y axis and I don’t know why.
Is there a way to create the mesh on X axis or rotate the component inside the actor to X axis?
Thanks.
@eldany.uy Thank you for your answer.
I’ve tried it, but the procedural mesh is on Y axis and I don’t know why.
Is there a way to create the mesh on X axis or rotate the component inside the actor to X axis?
Thanks.