Yeah I wasn’t sure if I could locked that some how in blueprints. For now I have a temp solution of changing angle before it ever can collide with any walls by using trigger volumes around base, but its definitely not most flexible system.
Yeah I wasn’t sure if I could locked that some how in blueprints. For now I have a temp solution of changing angle before it ever can collide with any walls by using trigger volumes around base, but its definitely not most flexible system.