If you mean your variable is in the character class (or wherever the proj is spawning) then I don’t believe you need the Make Literal, but would connect the variable reference directly to the Projectile Speed pin of Spawn Actor.
If you mean your variable is in the character class (or wherever the proj is spawning) then I don’t believe you need the Make Literal, but would connect the variable reference directly to the Projectile Speed pin of Spawn Actor.