It should be in controller not character, because you’re destroying and recreating characters. The node on the left should be “Get controlled pawn” (from controller), the output is a pawn not a controller that’s why it doesn’t connect.
It should be in controller not character, because you’re destroying and recreating characters. The node on the left should be “Get controlled pawn” (from controller), the output is a pawn not a controller that’s why it doesn’t connect.