Chameleon Post Process

I’ve spotted a serious problem with Chameleon - it freezes any game for ~0.5 seconds, every 60s, due to garbage collection. Here is how to reproduce the issue:

  1. Create a new project, for example with Third Person Template
  2. Add Chameleon Post Process Library to this project and place the Chameleon object in scene
  3. Play, after 60s (and every next 60s) game will freeze for ~0.5s.
  4. Remove the Chameleon, and the freezes are gone.

I’ve tracked this down via Profiler, after having regular performance hiccups here: Regular hiccups - how to hunt down the cause? - Content Creation - Unreal Engine Forums
Please fix this.

PS. Your library is really good, keep it up!