Epic team, I am a programmer and I know that issues without a proper scenario to repeat are very hard to fix, BUT I think this is a huge issue. I mean, data is being lost and sometimes we don’t even see when it happens (when we noticed, can be too late). Maybe someone should take a look and try to find the issue on the code? I would do it by myself, but my knowledge on engine’s code is not enough, I don’t even know where to start.
I made a video of the issue. Again, I don’t know how to repeat. I just noticed it was happening, so I turned on the video capture.
As you can see in the video:
- I select an actor and it have an “Orders” property filled.
- I “ALT+click_and_drag” the actor to create a copy. The duplicated actor doesn’t have the value on the “Orders” property as it should have.
- I select the first actor again and it still have the “Orders” property filled.
- I save and restart the editor.
- The editor crashes… I don’t even know if it is related or not (I think it’s not), but anyway… I restart the editor again.
- I load the same level.
- Now, all actors are with the “Orders” property without value.
And that’s it.