Certain BP class properties keep losing value

Im getting this in 4.11.2

Could be on restarts but I don’t think so. I work on a project each night and usually launch in editor, fire off some guns, test things haven’t noticed any breaking on restarting.

However as I add new child blueprint weapons I might go back and adjust for some new functionality in the parent weapon class. Then when I open up one of the older children that has A LOT of information setup, it will be defaulted to the parents values.

This is insanely annoying as I’ve setup about 8 or 9 guns a dozen times since they keep getting reset if I just plug a new node in somewhere in the parent. Not even like breaking the parent, or redoing huge sections of the parent.

Adjusting the parent BP for some reason is defaulting the children is my best guess.

Any update on this???