Thanks for your answer WM
From here A stands for my own new object and X for the vanilla ceiling. A is allready placed and X shall snap to** A**.
If I would specify the snap point of my object A as a From point, I could only snap A to another object but not snap vanilla object X to A. Am I missing your point?
I tried to play with all rotation attributes the snap point from A has, but nothing affects the rotation of X.
Here is an example of the effect if I enable “Allow Snap Rotation” from X
Enabled:
Disabled:
So you see that it does what it should but only if I change the ceiling…
Any further suggestions?