Casting to widget and setting node, getting error

even after I change the tick for begin play I still get the error

yes it is failing

No how do I do that?

Nevermind I found it!

Problem fixed thanks a lot!

Actually it isn’t, I’m still getting the error

The cast is fine, but with the event tick and the delay I’m still getting the error

could you please make this and send it to https://blueprintue.com because it is kind of hard for me to make this

I’m just confused

Working now? haha

Awesome, can you mark this resolved and accept the answer.

Anytime :slight_smile:

Try using the gate method like I said above. I honestly think now it is the issue I was worried about with using tick. Now that the cast is working it is about timing. Tick is too fast, you need a gate and create the reference on begin play remove it from the overlap execution path. And after you create the reference open the gate. No need for delay with the gate method.

Thanks that worked!