I’m not making a multiplayer game, the game I’m making is purely a single player experience. What I meant was the player would be able to switch between multiple different characters a la Donkey Kong 64 or Mystical Ninja Starring Goemon, hence the need for a health meter and coin pickups that are shared by everyone. After looking up what a Player Controller is, it looks like I need to create one of these and put the variables inside there along with basic movement inputs? Right now I only have one playable character that is of the Pawn/Character class.