Perhaps you could briefly explain what’s going on.
- there is a bunch of pickups in the scene
- there is a bunch of doors
- specific pickups open specific doors? like keys would?
- player collects X pickups and door slides to the side?
How close am I?
I have this simple setup where I want a door to open after the player has picked up a set number of pickups.
Are there many kinds? if it does not need to be that specific, and you just need X of something, perhaps you could count stuff being destroyed. Would that work?