i just looked at your code, the problem is you’re Destroying the actor in a loop so its trying to repeated Access/Destroy the actor.
you could use a ForLoopWithBreak but i prefer to encapsulate it in a function and Return out when you’re done.
i just looked at your code, the problem is you’re Destroying the actor in a loop so its trying to repeated Access/Destroy the actor.
you could use a ForLoopWithBreak but i prefer to encapsulate it in a function and Return out when you’re done.