i have been reading most of the day about casting and im not sure if im using it in the right way, so i will try to explain a bit clearer. In my animation i have a notifier called TrailStart.
](filedata/fetch?id=1845407&d=1608566031)https://forums.unrealengine.com/core/image/gif;base64
when that triggers im trying to cast to my BasicGS blueprint like this.
to perform this event.
first of all, is this the correct way to do this? or would something like blueprint interface be a better way to do it?
sorry to drag up the post again but i feel like im missing something, or rather i keep overlooking something.
my brain is fried with so many different people using different analogies.

