I’m not able to recreate the example you’ve given as I’m not technically using the thirdpersoncharacter, as I’ve rebuilt some of its functionality as a separate character blueprint called BH_Character.
I’ve also tried to recreate the event in character instead of level, but I cannot do this as this blueprint requires Event BeginPlay to work and in the character BP, I’m using that for another series of blueprints.
I’m going to share a dropbox link to the project, maybe if you’re able to look inside you’ll be able to figure out whats up: