Casting actor BP reference to Bind Event OnDestroyed

Just did this in the ThirdPerson Template Project.

Try dragging the pin from your Cast node and manually search the node like this:

If you try to connect the pin to a Bind Event node you already have in your Graph, it will give you the incompatibility message.

139057-screenshot_4.png

I’m not sure, but I think that if you create a Bind Node with nothing attached, it will automatically set its Target class to the class you are in. So if you do it in a Level (like I did), is normal to have an incompatibility error between Actor and Level.