Cashgen - (kinda) Infinite Procedural World Generator

Arghh drat, everytime I go near C++ it threatens to rebuild the whole engine, Epic says any changes to the engine we make, it won’t work for other engine versions and that the engine code must be kept the same for it to work for other engine versions so this is more like
the same rule they use for root bones, for the Skeleton, there must be only one root bone for all skeletons, and all skeletons must have the same bone hireachy. Because of this I have to write my game out in blueprints and can’t touch C++ because I don’t know anything about it,… I already have most of the game already written but its in windows script form, not in blueprints and its not a small game… (Easiest.). Unreal 4 is not really suited for huge large outdoor areas or will cause engine slowdown unless you can level stream it in somehow, but this plugin looks interesting, although you can do a fade in to hide all the drawing of the landscape…