This is pretty awesome, to say the least. One request though, if it hadn’t already been brought up: add material instance selection in the ZoneConfig. Also, I get random crashes depending on any given configuration for noise. It seems if I start play, and don’t look down towards the terrain that’s generating, it plays nice, but chaotically things will crash if I look at the generating tiles. Very weird! I tried tweaking render tokens and threads to see if that made a difference, but it seems to come down to the complexity of noise…
Anyhow, great work and thanks a ton for sharing such a cool resource.
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I changed the regular material input to a material instance in the source, which works fine. Just don’t want to modify and fight against your updates
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