I’ve not tested on 4.11 or 4.12, but that error is related an old plug-in I used. I thought I had removed all the references the other day.
Check the .uproject and build.cs files for any instances of UnrealLibNoise and remove them.
I’ve not tested on 4.11 or 4.12, but that error is related an old plug-in I used. I thought I had removed all the references the other day.
Check the .uproject and build.cs files for any instances of UnrealLibNoise and remove them.