Capsule isn't generating Overlap Eventes

I’m very new to UE5, so I probably won’t be much help. But I think you may need to give more detailed information on your problem, if you want help. Do you have an event graph for your projectile blueprint (and/or wall blueprint) that you can post an image of? Or can you at least describe the nodes you have flowing from the OnComponentBeginOverlap event node in your projectile event graph?