Can't Use Spec to Test Infinite GE that has Modifiers that Require Tags

UPDATE: It seems like I was incorrect about this working in the game. In the process of trying to get a stack trace of what a “successful” update of the variable looks like while in the game, I discovered that if an infinite GE grants a tag and an infinite GE has modifiers that are gated by that tag, the modifier is never applied. This feels potentially like a bug.