Can't run UnrealEditor with SDL_VIDEODRIVER=wayland

I’m stuck with this problem too. SDL2 is in ThirdParty/ and is probably built without Wayland support, unfortunately. If there is a way to compile it with all available drivers, it would be great. Or alternatively use the system library instead.

For now, I cannot use the editor in X11 due to redrawing problems and neither can run it on Wayland. :frowning:

Any help is appreciated, thanks.