Can't make function Blueprint callable

#pragma once

#include “CoreMinimal.h”
#include “Kismet/BlueprintFunctionLibrary.h”
#include “CreateBlueprint.generated.h”

/**
*
*/
UCLASS()
class GEONODESTOGEOSCRIPT_API UCreateBlueprint : public UBlueprintFunctionLibrary
{
GENERATED_BODY()

public:

UFUNCTION(BlueprintCallable, Category="NodesToScript")
	static UBlueprint* CreateBlueprint(FString BlueprintPath, TSubclassOf<UObject> ParentClass, bool& bOutSuccess, FString& OutInfoMessage);

};