Can't make function Blueprint callable

Deleting those folders wrecked the project entirely. Unsalvagable.
Rebuild failed, “Solution” file broken, editing the .cpp files directly had no effect.

Luckily, not a big deal, as it was a scratchpad project.

Started new project, everything works. Creates the BP as expected. Now I just have to figure out the C++ command to add nodes to exist blueprints. :upside_down_face: