Can't launch C++ Windows project on Mac

I’m in a long process right now of trying to fix this. What I think is happening is that I am unable to build my own C++ projects on Mac unless I have the engine source code compiled. I’m doing that now, but that is slow.

When I’m done I’ll report back and let you know how it goes. So far I am seeing a bunch of compile errors in intel modules so I’m not that hopeful yet.