Can't get Player Mappable Actions

Ah- right. I meant to update when 5.3 came out. Let’s hope they don’t change too quickly this time.

In more recent versions the process has been simplified to the point it barely even needs a guide, but in case someone’s reading to the bottom of this thread, here’s what you need to do to get the mapped keys:

  1. Make sure all your contexts are registered with the input settings object (ignore RefVPlayerController, that’s custom- just get your player controller)
  2. Get the current key profile, and from there get the player mapped keys
  3. With that, you can then find a mapped key and get the mappings from it. To actually do anything useful you’ll need to change it from a set to an array using the ToArray node.
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