Can't get Event Hit to work, help!

I can’t find the projectile blueprint class, it doesn’t show up. In the FPS sample project the projectile is actually an Actor blueprint, so there should be a way to make this work.

I’ll look into this, thankyou for your suggestions!

Edit: solved it! The mistake was indeed with checking the other component for simulating physics. I followed a tutorial where this was done, I now realise why that doesn’t work!