Here’s the output from UnrealBuildTool without the -rocket switch (which is the default in GenerateProjectFiles.bat):
C:\Users\Neil\Documents\GitHub\UnrealEngine\Engine\Source>..\Binaries\DotNET\UnrealBuildTool.exe -ProjectFiles C:\Users\Neil\Prototype\PrototypeOC\PrototypeOC.uproject
Binding IntelliSense data... 100%
Writing project files... 100%
And here’s what I see when I pass the -rocket switch (which works!):
C:\Users\Neil\Documents\GitHub\UnrealEngine\Engine\Source>..\Binaries\DotNET\UnrealBuildTool.exe -ProjectFiles -rocket C:\Users\Neil\Prototype\PrototypeOC\PrototypeOC.uproject
Discovering modules, targets and source code for project...
Binding IntelliSense data... 100%
Writing project files... 100%