Can't even make a simple dice roller with a data table.

Nice to know! Well, I got it working and now have a single dice roll function, instead of 8. Means I can rename this library and add more functions to it. In case anyone else comes along and has the same problem I did, here’s the blueprint. I’m sure there’s a way to not use the two local variables I had to create, but at least they’ll have a visual reference if they hit this snag. Thank you again, Auran. o7