Cannot package mid-sized UE5 game due to shader compile time exceeded threshold

Search the individual errors on the webs (open txt message CTRL F : Error) and see if it stops anyone else from packaging. There are a view. You’re also running very low on memory it seems.

missing image references, problems with assets loading, android studio not found etc. Test what matters.

For some reason (although I can’t see any script loading) my security is flagging your txt as suspicious, so I can’t copy from it.

2 Likes