Hello again!
Progress has been made, thank you for sending the new log. After reviewing it, I can say nothing critical is popping up, the packing even reached the “BUILD SUCCESSFUL” stage. What you do have, are multiple instances of “compile time exceeded threshold” messages, which means your process is taking longer than intended.
At this point, the next step would be to improve and optimize your shader compilation. There are multiple methods for it, like pre-compiling in editor, optimizing your materials, reviewing any heavy volumetrics (like hair), among other options.
I would suggest following the guides below to improve your project: