Reparent the child BP to what? If I have a parent class with all the functions I like, and the child class builds on top of that, in my experience, if I reparent the child class to some other class, it erases all the parent’s functions and I’m back to creating the character from scratch anyway.
My way around this mess has been to build a new class from scratch. But in the future, I do hope to use an interface function for character on character (PvE) assassinations and such. Thanks for the suggestions. I’ll post back here when I cross that bridge.