Did you find another workaround for this? Or do you still have to tick the “For Distribution” flag to get a Universal build?
I get this error when I enable that option:
Merging architectures '/var/folders/y0/ts1v9rgn6xndr9yp1p2pxqlm0000gn/T/tmp.zwc3dzib/x86_64.dSYM/Contents/Resources/DWARF/x86_64 /var/folders/y0/ts1v9rgn6xndr9yp1p2pxqlm0000gn/T/tmp.zwc3dzib/arm64.dSYM/Contents/Resources/DWARF/arm64' together into /Users/karlingen/Library/Developer/Xcode/DerivedData/DemoGame_Mac_DemoGame-cfgvybpokeektihjfcoabdgqjihy/ArchiveIntermediates/DemoGame/BuildProductsPath/Mac/DemoGame-Mac-Shipping.app.dSYM
UATHelper: Packaging (Mac): /Users/karlingen/Library/Developer/Xcode/DerivedData/DemoGame_Mac_DemoGame-cfgvybpokeektihjfcoabdgqjihy/ArchiveIntermediates/DemoGame/IntermediateBuildFilesPath/DemoGame (Mac).build/Mac/DemoGame.build/Script-07D2E387F664B4E596761545.sh: line 9: /Users/Shared/Epic Games/UE_5.3/Engine/Build/BatchFiles/Mac/ThinApp.sh: No such file or directory
UATHelper: Packaging (Mac): Command PhaseScriptExecution failed with a nonzero exit code
UATHelper: Packaging (Mac): ** ARCHIVE FAILED **
UATHelper: Packaging (Mac): The following build commands failed:
UATHelper: Packaging (Mac): PhaseScriptExecution Generate\ dsym\ for\ archive,\ and\ strip /Users/karlingen/Library/Developer/Xcode/DerivedData/DemoGame_Mac_DemoGame-cfgvybpokeektihjfcoabdgqjihy/ArchiveIntermediates/DemoGame/IntermediateBuildFilesPath/DemoGame\ (Mac).build/Mac/DemoGame.build/Script-07D2E387F664B4E596761545.sh (in target 'DemoGame' from project 'DemoGame (Mac)')
UATHelper: Packaging (Mac): (1 failure)
UATHelper: Packaging (Mac): Package command time: 24.80 s
UATHelper: Packaging (Mac): ********** PACKAGE COMMAND COMPLETED **********
UATHelper: Packaging (Mac): ********** ARCHIVE COMMAND STARTED **********
UATHelper: Packaging (Mac): Archiving to /Users/karmet/Desktop/Gamedev/Unreal/FoodBlast/Build
UATHelper: Packaging (Mac): staging targets: 'FoodBlast', 'Shipping'
UATHelper: Packaging (Mac): Unable to find a .xcarchive in Xcode's Library to archive to /Users/karmet/Desktop/Gamedev/Unreal/FoodBlast/Build/Mac
UATHelper: Packaging (Mac): Archive command time: 0.03 s
UATHelper: Packaging (Mac): ********** ARCHIVE COMMAND COMPLETED **********