Cannon-Cam now working properly! Please help

I have tried it every way I can think of. It’s a camera component inside the projectile, attached.
Okay, nobody seems to want to read the thread so I’ll post the pics I have in there:
heirarchy.PNG


The first shows just ONE of the hierarchies I’ve tried but is the one I’m currently using. I’ve tried moving these around, getting rid of the Root component, creating a new one, removing the spring-arm, having the camera as a root. making another camera, etc.

The second and third pic are the same Graph view, but with the Spring-Arm and the Camera selected so the info on the right-hand panel is different, to give an insight into the settings.

Hope that’s clarified it somewhat.

Cheers
Daz