Thanks for the response!
Right. So for example, in ShooterGame, when I open the MyCharacter Blueprint and go to the EventGraph, it’s set up with a few different functions that trigger pawn movement.
Where are those functions stored?
Thanks for the response!
Right. So for example, in ShooterGame, when I open the MyCharacter Blueprint and go to the EventGraph, it’s set up with a few different functions that trigger pawn movement.
Where are those functions stored?